Summoncloud

Stormlord guild discussion

Summoncloud

Postby Fire on Sat Aug 11, 2007 9:59 am

Perhaps when 'summoncloud' gets it's turn in being 'advanceable' there is an aspect of speed that determines how fast it is? Considering most of us use it while in combat or about to die and want to get out of the room ASAP.
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Re: Summoncloud

Postby Lucid on Sat Aug 25, 2007 5:11 pm

It is already one of the most handy aspects in the game. Maybe when the game is more balanced for all guilds could it change in speed. In the mean time, GET STUFFED!
There are those who see things for what they are, and ask "What if?"
I see things for what they are yet to become, and ask "Why not?"

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Re: Summoncloud

Postby Salius on Thu Nov 22, 2007 8:03 am

How about giving Summoncloud speed casting but put in a check for damage? Say, if some mean thief were stabbing them then the damage might interrupt the casting.
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Re: Summoncloud

Postby Salius on Mon Dec 31, 2007 9:32 pm

How about Summoncloud gets all the exceptional bonuses of being advanceable but the recall point is put behind some random value of swim lag--unless they are ogres and can shamble through it all. As much fun as the rest of us have knowing that travel lag is a one way trip for storms, this might mitigate some of the scriptability of summoncloud restarts.
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