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PostPosted: Thu Jun 07, 2007 5:22 pm
by Salius
Druid command: aislin <target> with <moss>
Aislin is a miscellaneous ritual. It is used to calm the ferocity of an attacker. If successful the attacked will stop fighting you.
It requires some crushed moss to throw at the monster.
It uses 15 gp.

The cost becomes 30gp if one time forage.

This command has little usage outside of blocking mobs. Since quit doesn't penalize, this command has extremely limited use.

We should delete this and focus on healing or charming.


Re: Aislin

PostPosted: Fri Jun 08, 2007 11:55 am
by Fantom ... andsAislin

Lots of discussion already relating to this command.

Someone needs to spend a little time and sort out some suitable aspects and ranks and it is able to be coded.

Re: Aislin

PostPosted: Tue Dec 04, 2007 9:43 pm
by Salius
How about we change this to an action done on a character, rather than on a mob. If successful this reworked command would remove aggro tags--imagine, a thief that could go around backstabbing because he has a friend that doesn't mind using aislin on the thief.

The command takes far too many rounds of combat to be viable as anything more than a way to get a druid killed. Why try to calm the mob when at the end of casting your gp has to be drained to refill hp?

Whatever happens with this command, it should be based on group utility. Tharsis needs more group aspects.