The best solution would be more exp areas, especially designed to focus on certain levels of players. Like easier places for lower levels, and the places with the most exp should be hard to stay in, like Styl and Masadorn. Split up the characters ex'ping into appropriate areas and it will help to keep larger numbers of players online.
I think a temporary solution to this would be to simply increase the rate at which the mobs re-pop, or double their numbers or whatever. But the long run solution should simply be more areas. Bracers of speed really changed this part of the game, now someone with uniques can kill a mob 3x the speed they could before, keeping exp areas empty and lower level players away.
Just a thought, what do you guys think????
